Top of the screen that says "READY?" (in the TRS-80 Model 1 See when turning on a diskless System 80 machine (or emulator) is a message at the Is included in ROM, which initializes when the machine is switched on. The unexpanded System 80 uses the computer Software loading commands differedĬonsiderably depending on which configuration was being used. Whispered about in awe. These properties were similar to other early 8-bit computers of the time. The computer was operated by typing in commands by way of a command line interface (CLI). running more than one program at a time) and the video was monochrome. System 80 had no windows, no mouse, no touch-screens and no Internet. The only differences are the words displayed on start-up (see below) and that the key is labeled in the TRS-80 Model 1. These instructions are also applicable to the TRS-80 Model 1. With the System 80 (and its equivalents) but who want to know how to operate the "beast",Įither so they can boot up a real one, or at least follow the documentation in the various emulatorsĪvailable on this site and so try some of the software. This page is for all those people unfamiliar Introduction | Rationale | Hardware | Software | Manuals | Literature | Promotion | Other Guises | Emulators | Driving Instructions | Memories | About EACA | Links | Contributors | Can You Help? | Discussion | What's New | Work in Progress | Site Map | Site Feedback System 80 (and TRS-80 Model 1) Driving Instructions Actually, keeping the correct aspect ratio would also be nice when resizing the window in window mode too.System 80 (and TRS-80 Model 1) - Driving Instructions A Tribute to the Dick Smith System 80 So for macOS, I think it'll be better to use SDL_WINDOW_FULLSCREEN_DESKTOP, however it would be nice if it correctly scaled to both fill the screen AND keep the correct aspect ratio. Pressing "option-return" again will restore to window mode and rendering keeps working, and it always puts the window back to the same size/position that it was before going into fullscreen mode. ![]() It scales to fit the ENTIRE screen, even if it means the aspect ratio is incorrect (i.e. ![]() It correctly goes into a proper macOS fullscreen mode which allows switching to other apps/screens. (d) branch sdl bd147276 with SDL_WINDOW_FULLSCREEN_DESKTOP Pressing "option-return" again will restore to window mode and rendering keeps working, although it sometimes puts the window in the bottom left of the desktop. However it does keep real-time rendering to the screen. Goes into a fullscreen mode which takes over the Mac and doesn't allow switching to other apps. ![]() ![]() it returns to scale x1, so you only see the display in the top-left of the screen. However it doesn't scale to fit the screen, i.e. (b) branch master 062bedc7 with SDL_WINDOW_FULLSCREEN_DESKTOP Pressing "option-return" again will restore to window mode however real-time rendering is still broken. It stops rendering to the screen, although it keeps responding to keyboard and playing sound (e.g. Yes, "Alt-Enter" (or "option-return" on the Mac) does work.
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